Howl’s Moving Castle
Middle Grade / Juvenile / December 31, 2017

Howl’s Moving Castle #1. Author: Dianne Wynn Jones. Summary: Sophie has the great misfortune of being the eldest of three daughters, destined to fail miserably should she ever leave home to seek her fate. But when she unwittingly attracts the ire of the Witch of the Waste, Sophie finds herself under a horrid spell that transforms her into an old lady. Her only chance at breaking it lies in the ever-moving castle in the hills: the Wizard Howl’s castle. To untangle the enchantment, Sophie must handle the heartless Howl, strike a bargain with a fire demon, and meet the Witch of the Waste head-on. Along the way, she discovers that there’s far more to Howl—and herself—than first meets the eye. My Thoughts: My younger siblings aren’t that much into reading – not as much as we wish they were – but when we got this trilogy for Christmas both of them (ages 12 and 10) devoured all three books in a matter of days, very nearly quarreling over who got which book. And, yes, I had to steal the books in the evenings too, to see what all the fuss was about. They’re great fun. I think the charm lies…

Hex Hall
Young Adult / August 22, 2017

Hex Hall #1. Author: Rachel Hawkins. Summary: Three years ago, Sophie Mercer discovered that she was a witch. It’s gotten her into a few scrapes. Her non-gifted mother has been as supportive as possible, consulting Sophie’s estranged father—an elusive European warlock—only when necessary. But when Sophie attracts too much human attention for a prom-night spell gone horribly wrong, it’s her dad who decides her punishment: exile to Hex Hall, an isolated reform school for wayward Prodigium, a.k.a. witches, faeries, and shapeshifters. (Published summary) My Thoughts: Bland. Pretty boring. I may be spoiled by all the epic fantasy I read, but I just wasn’t drawn into the story-world; there’s no particular world-building and the characters seem petty and dull. I do think it’s all right to use a pre-existing set up, like basic werewolves and vampires, without any extra worldbuilding, so that you can jump straight into your story and focus on the action without explaining anything; or even just because you like that world. It does run more risk of being boring, though, especially when the action focuses around a strange on-off romance/attraction and a ghostly grandmother whom we all (except the main character) know is up to no good….